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I walled in a mangonel by the castle, but cat did a full out castle push. But now th… Cheers! Their darkage ia often not super fast and they are not as good in scoutrush or (fire) galley rush compared to many other civs. Even without tech-switches, this bonus is super nice to reinforce their preferred late-game army comp, with the Siege Ram upgrade (to pick one commonly-seen unit) costing only 800 food to upgrade from Capped Ram rather than 1000. Archer rushing is their favorite rushing strategy, though, since they want to have the archer upgrades for later anyway. It is the backbone of the Chinese army. I'm mixing up the questions a little bit this time so we'll see how it goes. Finally, more HP on demo ships is a super niche bonus, but it's really nice on maps with lots of shallows (Salt Marsh, Ghost Lake, some T90 community game maps) to blow up land units, and Great Wall is an underrated and super strong technology for any situation where turtling and booming are viable strategies (especially on Arena and Black Forest). Your TC has a greater line of sight, so chances are you already know where your sheep are. Age of Empires II r/ aoe2. Do you like raining chu ko nu arrows as much as I do? Excellent guide to Chinese start, couldn't have said it (or done it 11) better myself. Sometimes you can get a super lucky chance. Hot New Top. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. I do not have a standard BO for 'em, but tend to improvise every single time, making my start either very effective or very slow and frustrating. Always wall up with palisade wall whenever wood is abundant. One of the Chinese preferred strategies is the archer rush, since they have a lot of synergy to help them with that. User account menu. Arguably the greatest strength of the Chinese is their flexibility. Age of Empires II: Definitive Edition lässt zum 20. A deer close to your Scout. Solltest du je früh oder unvorbereitet angegriffen werden, drücke H und dann B. {Added in HD}, • Great Wall (Castle UT: Walls and towers have 30% more HP. Surely no-one thought there would be a Chinese-centered discussion without the one and only ChuKoNoob did you? Once you get used to china start, you are like 1vil+loom ahead of normal start. Other than that, your build order is the same than normal civs such like Byzantines. Well, that's basically my take on the Chinese. /u/ChuKoNoob already said most things, respects! The Japanese are an infantry civilization and command the strongest infantry of all civilizations with all technologies and upgrades available plus a speed boost for their attacks which results in a very high damage output. Beyond are two vast empires. The Chinese are a very versatile civilization with an overall solid technology tree. I had nothing other then my initial scout, a castle in the center of my base with a siege shop nearby. They even promised support for our campaign westward. When playing against Koreans as Chinese, take advantage of your better and faster economy and DON'T let them get to post-imp with a lot of resources. Overview of the Chinese bonuses, unique unit, and tech tree from Age of Empires 2. What are some of the Chinese' ideal army compositions? It holds over 1000 years of war and economy from Dark Age to Imperial Age. Join. they are vulnerable to raiding. if you have a good start you can be ahead a villager. Report Save. Economic buildings and a Barracks are also provided to help you build up through the early stages of the game. I usually play nomad games, but everytime I get chinese, I try getting to castle first and mass Chu-ko-Nu. Skirms when opponents go pikes, archers, or calvary archers. They are also top tier in certain maps and game modes, such as no TC-start maps (nomad, land nomad) and maps with extra starting units (double migration, metropolis). Once you get used to china start, you are like 1vil+loom ahead of normal start. Starting off on the right foot is everything. Not all of … So, while the Chinese CAN play flank effectively and use their bonuses to help them rush, they prefer to be in the pocket position and free-boom to a large late-game army. card. After wheelbarrow finishes buy 100 stone, start hand cart, get first gold upgrade Make 4th tc 21 -22 minutes make on a secondary gold (Ideally) As fourth tc goes up have tc near main gold send all vills to gold as well as fourth tc when finished. The choice of archers/cavalry in feudal age depends mostly on your long term plan. Dann das Spiel starten. When I try to launch the game from Steam, it acts like it wants to launch, but then returns to the game page (it says I've played for 1 minute). This guide contains 11 build orders in 3 sheets. If they are close to a scout, move the scout close to them, if they are close to a villager, move the villager close, if they are close to the TC but not to the villagers or scout, garrison your villagers in the TC and gather point in the direction of sheep and release. Yo welcome back to another advanced guide, this should help you guys out with the chinese dark age which could be tricky at times. One surprising way this is super good on is Black Forest, where instant Loom and extra villagers means you'll be able to get away with a very forward wall-off and win vill fights to do it. These have been verified by the AoE community. The Chinese also train units relatively fast although these units, like the Russians, are slightly weaker than ordinary units. Try them out in your own games! Research Loom. Now you have to work right away on food, ignore trees, houses and whatever. What strength do you really try to take advantage of when playing this civ? The Chinese are a unique civilization, because they start with 6 Villagers and 0... Hera. This week we'll be talking about another great well rounded civ: The Chinese. What are the Chinese' best early, mid, and late game strategies? Build Order Sheets. The biggest weakness of the Chinese, bar none, is long-range siege. It becomes a lot easier to deny resources and then all you need will be rams.Also, reaching castle fast means later every technologies become lot cheaper. Later on rather building a Lumber Camp right away you will have to chop the trees near the TC until you have the spare wood for the Lumber Camp, other than that everything else remains the same than the sheep route. 24 minutes make uni and monastery 25-26 minutes click imp. So the Chinese must start by researching Loom since the Town Center will be idle. Then do the same with the next deer, or find your sheep right away while your villagers eat the deer. Top of the Tuesday to ya! See to that, super Chinese expert confirmed. 6 villagers produce at most 110 food per minute, but non-stop villager production 120, the other civs does fine since they have some bank food to overshoot before, but you don't, so always do that. And you did not disappoint :). Only their cavalry is weak and their siege weapons are underwhelming as well but their Trebuchets greatly b… No discussion of the Chinese is complete without the Chu Ko Nu. Halbs, cavalier/light cav (depending on whether or not there is trade), skirmishers, and siege rams are generally the units of choice to round out the Chinese army. Press question mark to learn the rest of the keyboard shortcuts, https://old.reddit.com/r/aoe2/comments/8qimqs/civ_strategies_aztecs/, https://old.reddit.com/r/aoe2/comments/8s8r3l/civ_strategies_berbers/, https://old.reddit.com/r/aoe2/comments/8tzqxe/civ_strategies_britons/, https://old.reddit.com/r/aoe2/comments/8vsgwk/civ_strategies_burmese/, https://old.reddit.com/r/aoe2/comments/8xosdg/civ_strategies_byzantines/. then when my vils kill the 2nd sheep, i take one vil off sheep to bring the first boar in. If you don't start close berries and don't see sheep on screen, send your vills to all different directions asap, and you'll find sheep/boar, take whichever. if you have a good start you can be ahead a villager. Unless you´d lose an awkward pond or couple of key resources, you shouldn´t even think about sending more than 1, maybe 2 vills early with chinese. At least with the expansions increasing TC line of sight, it's easier to find sheep right away to get vill production ASAP and make the best use of the bonus. aoestats aggregates the latest ranked matches for Age of Empires II and provides in-depth data and statistics on a civilization basis; stats include: win rate, play rate, win rate vs. game length, and more! the chinese are one of my favorite civ in game. I've usually played my starts a little differently, and even my friends have commented on how unusually I play. But first, Genghis Khan has another score to settle. Of course, you will sacrifice a ton of TC idle time doing this, but depending on resource and hill generation it'll be worth it, as BF gives you time to recover. Chinese. Go triple town center and try to go Imperial before 40 minutes with double blacksmith and over 100 villagers. Helpful 0 Not Helpful 0. Do you have any ideas for how to prioritize the chinese villagers for early game play? This is as yolo as its gets with chinese. The eco bonus is cheaper upgrades and better farms, which benefits the eco no matter what build order you go for. Having extra villagers could help to find the sheep sooner, and then the Chinese must set some Villagers (usually all six) to start harvesting them. AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. AoE2.net does not verify players. Chinese are very versatile with strong cavalry in feudal-castle-early imp. The favorite thing for the Chinese to do, however, is to wall up and boom (except on Arena, where walling is already taken care of). Chinese have a much different start-up than other Civilizations. Posted by. Now all of Mongolia is in the grasp of Genghis Khan. The Chinese have the largest number of unique units in the game, and have second highest population cap, at 220 (the Iroquois are capable of a 225 population cap through Earth Mother Dance in the Fire Pit). Wall up with stone when it's necessary. star Stars: 11; calendar_today 6 Jul, 2020 ... We break down the builds that top AoE2 pros are using. Nice write up and i appreciate the insights. Respect, I expected nothing less! Empire Wars is a new game mode, exclusively introduced into Age of Empires II: Definitive Edition!In Empire Wars, players start with a small town and economy.All players start in the Feudal Age, with 27 villagers already working farms, chopping trees and mining gold. Age of Empires 2 is a real-time based strategy game. • Start with 3 extra villagers, but have -50 wood and -200 food. Welcome to the AoE2 Strategy Center. And welcome to week 7 of the Civ Strategies discussion. If you're super lucky, those might be a few deer, then build a mill right away and eat them, or two boars, or a boar with deer, same, build mill, fest! Oh and do loom ofc. yeah find food asap, if vills start close to berries, send all there. I originally created these sheets for personal use. However, they can pull off scout rushes as well. Starting with extra Villagers but no food and less wood means that they can't immediately make any Villagers. Also mind that you can't get faster than no bonus advancing times to Feudal, in fact, it can even be normal you're forced to advance with 1+ pop if you attempt faster than usual advancing times, attempt fast advancing times at your own risk. Scouts. Do not desperate, chances are you can see your berries, react quickly and mill right away your berries (and if they are in the other direction of your villagers, garrison TC, gather point berries, set free, mill). China to the east, and Persiato the west. The Great Wall and Rocketry are the unique technology upgrades and overall the Chinese are a very versatile civilization that can be extremely powerful on some maps. They do get Arbalest, which is an awesome powerspike in Imperial, but later in the game they're not enough. It is such a powerful unit in Imperial Age, especially after Rocketry. Danach müsste das nächste Fenster so aussehen Viel Spass beim Spielen !!! Build orders with a similar start are combined together to minimize the number of sheets. While the Chinese late-game army is, in my opinion, one of the strongest in the game, it is not invincible. Pretty much the only rushing strategy they CAN'T do is drush into men-at-arms, since their food eco will be just a tad behind everyone else's, and drushing is a pretty food-intensive strategy. Before the player finds the sheep, their Villagers can chop some of the wood near the Town Center, build houses, f… The Age of Empires Franchise represents the critically acclaimed, award winning Real Time Strategy (RTS) games with a legacy spanning over 20 years and nearly a dozen titles. Based on “Build Order Reference” by Cicero, and Hera’s video guides. 10 rams, 20 knights, I probably killed about 6 of the rams by repairing my castle and using that mangonel, but I was still utterly overrun. What do you think are some of the Chinese' biggest weaknesses? ){Added in HD}, • Rocketry (Imperial UT: Chu Ko Nus gain +2 attack, and Scorpions gain +4 attack. I've been gravitating towards the chinese recently because I love masses of Chu Ko Nus. Are they your preferred civ? 308. ), Unique Unit: Chu Ko Nu (Multi-arrow firing foot archer. That is where the Chu Ko Nu comes in - it's storm of arrows (and high attack with Rocketry) give the Chinese late-game army the punch it needs to break the opponent, making it the backbone of the army. After witnessing the power of our cavalry in action, the Chinese spoke of nothing but peace. A good economy will be beneficial throughout the game. The goals stated in the article are for everyone to achieve. I'm new to Steam and I just purchased, downloaded, and installed AOE2DE. Their tech discount bonus is a huge resource-saver for switching into various counter units and army compositions. FU cavalier or light cav can attempt siege snipes, and Chinese onagers, though lacking in range, aren't completely useless, but if the enemy onagers are well protected and watchful or incoming Chinese onagers, it's almost impossible for the Chinese to take them head-on. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. Overall i love the Chinese and they're my favorite archer civ in AoE2 . Sometimes you can have a Boar close to your villagers, in this case send one to lure him (you will have Loom, don't worry) and the remaining close to the TC and eat him right away. Don't have to make house instantly, can wait with that till you send to lumbercamp. Thanks! It was a china war, I started upgrading to imperial age at 30 minutes. ), Feel free to throw out anything else you feel may be relevant strategical info regarding the Celts. Also they can struggle to push against siege onagers or bombardcannon civs and rspecially in chokepoints it can be really tough make process. Bitte um Hilfe < > Showing 1-15 of 16 comments . So I will just talk about the start. Unfortunately, my starts have been lackluster now. You dont have any bonus that benefits a specific strategy. Men-at-Arms is pretty normal, though, but if you want to transition from drush it can get pretty hard to nail out.

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